...\\\::::::::::::::::::::::::::::::::::::::::::::::::::///... # # # ## # ## ## ## ## # ## # # # ##.com # # #_# # # # # # # # #_# # # # # # #_# # # # # # # # # # # # # # # # # # # ## ## ## ## ## # ## ## # # ## # download ...///::::::::::::::::<<[filename]>>:::::::::::::::::::::\\\... ddr_0065_frame_of_mind.bmp ddr_0065_readme.txt ------------------------------------------ ddr_0065_frame_of_mind.zip ...///::::::::::::::::::<<[tools]>>:::::::::::::::::::::\\\... [x].....alias wavefront maya [ ].....3d studio max [x].....adobe photoshop [ ].....adobe illustrator [ ].....metacreation poser [x].....wacom intuos [ ].....olympus camedia ...///:::::::::::::::::<<[details]>>:::::::::::::::::::::\\\... frame of mind was created from a leftover of a 3d modelling i did for a commercial job. the hands and the head were modelled in alias wavefronts maya using subdivision surfaces. the rest was done in photoshop, as usual. and yes, the image is 100% grayscale. and i used garamond. talk about oldschool. ...///::::::::::::::::::<<[legal]>>:::::::::::::::::::::\\\... [x] modification of this image is allowed but re-releases require my agreement. [x] every publication or distribution requires my written permission [x] do not delete this readme [x] do not delete the copyright [x] if you know anyone who uses parts of my images, skins or webpage contact me. ...///::::::::::::::::::<<[contact]>>:::::::::::::::::::::\\\... web: http://www.deaddreamer.com mail: ddr@subnet.at ...///::::::::::::::::<<[copyright]>>:::::::::::::::::::::\\\... (c) deaddreamer 2K02 ...\\\::::::::::::::::::::<<[xxx]>>:::::::::::::::::::::::///...